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Craig Anderton's Sound, Studio, and Stage

Trends, tips, technology, tricks, talk, tales - it's your Open Mic. We're listening!


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  1. Sweetwater Publishing Official Support Forum

    The official forum for feedback, Q&A, support, discussions, suggestions for future updates, and questions on topics covered in the books. 

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  2. iZotope Ozone 10

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  3. I Venmo'd my Tip Jar

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  4. Alan Parsons Project

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  5. Mandrake Stuff

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  6. Autumn and the Rainbow

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  • Trending posts on MPN

    • I'm with you. I can't stand presets on digital mixers.   I'd be 100% in favor of taking them completely off and applying what actually needs to be applied based on the instrumentation of the band in question and even the venue.  That's why presets are bunk--one size doesn't fit all. I've never liked noise gates live on anything but if I did they'd have to carefully dialed in--and there's no reason to use one with a modern keyboard.  If some old analog thing was generating a lot of hiss, then maybe. The closest thing to a "universal" thing I'd ever apply would be a high-pass EQ getting rid of the very bottom end, though with you playing some bass I wouldn't even do that.   So yeah--play your loudest to set gain, take off EQ and any dynamics, take off effects unless you want a bit of reverb--but if you do that, might want to make your patches more dry.  I own a Modx and most of the stock patches tend to be quite wet (more than I like actually).
    • Looks like a cool project. A new bridge and tuners can be had for about $60. I see quite a bit of rust, to be expected if it was near the beach. I would definitely replace the strings🤣
    • That's true.    He sure can play, though.    I wish him the best.
    • Funny how at gigs even though I'm maybe 10-15 ft from the drum set, I desire them to be miked up (with an overhead) so I can hear the cymbals with my in-ears in    It's like, take everything out then add it back in, but lower! I'd consider ambients, but I've already spent so much on various earbuds, including customs which I don't like....our guitarist has some Westone ambients that he is not using, I might see if I can try them out.
    • Hi all. I am usually at the Keyboard Corner as I am a wannabe keyboardist, but I enjoy quite a lot to save instruments from being trashed, usually synths and audio gear but, on this case, is a guitar.   So when a friend offered me a free Legend Strat, I just couldn't refuse. It has been abandoned for years, without any cover and close to the beach. The soft guitar case in the picture is mine, I used it to carry the Legend to my home.   This is a general view:     And these are some detailed pictures:     The look is really sad 😔     That poor guitar deserves some love. The bridge is missing parts:     The knobs look dirty. And imagine the electronics...     Curiously, the neck seems pretty decent:     And the head is fine. Of course the tuners are shot:     Here you have the serial number. No CH on it but I guess it is also Chinese:     So that is what I got!   I imagine most of you would have rejected that guitar as, well, it looks terrible and is already a low spec model. But I plan to get it playing again!. Is like finding an stranded puppy and caring it 😅   I have done already some cleaning work and it is now in pieces. I will update this thread as I work on it.   Jose
  • In MPN’s GEARLAB

    • Waaaay back when....I bought a white face ARP Odyssey off a friend of our drummer. Never had my eye on one, but it was a great deal and I needed one more synth for my rig. Probably did 200 gigs with it. I used it a ton, and it never let me down. I eventually sold it to help pay for a brand new DX7 when they first hit the streets. (Ya, it was that long ago) I honestly have never missed it - not even once, and would not buy another one, regardless of who makes it or how inexpensive they are. Too many better options out there these days. Odysseys always sounded a little too "thin" for my tastes. I much prefer a synth that can do "fat".....and any 37 note keyboards are generally an automatic  pass for me now.
    • I just bought one used two days ago.   I had in the past (a very past) the original ARP Odissey and an Avatar (the guitar version of the Odissey). They sounded quite differenti, and now I understand why: two different version of the filter. A friend of mine still have the all black one with coloured sliders, which Is again different, maybe two poles filter?   Anyway the Behringer sounds good but a bit differenti too.   My ARP had a ring modulator I used to build fabolous bell like sounds: metallic, full of harmonics.    The kind of sound you can hear on Japan Tin Drum or Oil on Canvas albums.   Until now I couldn't recreate this sound.    Neither the Avatar did. Just my ARP Odissey I sold for little Money :(
    • In V.A.S.T., be it the original V.A.S.T. or the newer vaster V.A.S.T. with Cascade and Dynamic, there are several ways you can use internal DSP sources with Samples:   1. Samples only 2. Internal DSP Oscillators only without any Sample 3. Samples mixed with internal DSP Oscillators   In the new V.A.S.T., you can certainly use a multi-sampled Keymap, alongside an internal anti-aliased DSP Osc, e.g. a 2-block SINE+ for a single Layer, or even an aliased one like the old SAW+.   For larger AA DSP Oscs, e.g. the 4-block SAW, you'd need to use Cascade Mode, a passthrough signal and a Mixer ALG.   So these aren't mutually exclusive. Instead, what the manual seems to indicate is that if you want to do a traditional analogue subtractive synth, then you'd rather not use a Keymap, which makes sense since analogue subtractive synths don't use them at all.   You can  still use a Keymap's sample Envelope if it is set to Natural, even if the Sample itself isn't sounding via the Layer, say, if you have simply a 4-block AA DSP SAW. That SAW block effectively cuts off any of the Sample signal. However, as the AMPENV mode is set to Natural, it is the factory AMPENV for that multi-Sampled Keymap that is applied to the Layer.   The Natural envelopes have more details than can be produced with a User AMPENV.   The thing that happens with setting the Keymap to Silence is that it sets each key's amplitude to the same maximum amplitude. Maybe that's what you need in a certain program, but sometimes, if you are doing an emulative program, you could be better off actually referencing the emulation's Keymaps Sample although the latter isn't heard, with the corresponding Natural Envelope, or of course, you could just go into User Mode and make your own envelope.   Hope this helps.
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