#511020 - 03/24/04 02:40 AM
Digidesign releases the ICON console
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Imagine
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ICON
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Dean
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#511021 - 03/24/04 02:51 AM
Re: Digidesign releases the ICON console
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Lee Flier
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LOL... well of COURSE. Once popstar started crowing about how "the only thing stopping Pro Tools from total world domination is 'a real control surface'" I was just waiting for the announcement from Digi.
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#511022 - 03/24/04 02:53 AM
Re: Digidesign releases the ICON console
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gibsonez
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Looks very nice. However, I wonder what the price is relative to a big-time analog console that really never becomes obsolete. I compliment Digi, though, on answering their consumers' wishes.
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#511024 - 03/24/04 03:53 AM
Re: Digidesign releases the ICON console
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M Kearns
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From what I've been told about 60 Gs for the basic unit. 90 Grand total to bump it up to 32 channel strips.
Marty
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#511025 - 03/24/04 04:54 AM
Re: Digidesign releases the ICON console
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Curve Dominant
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YEEEEAAAHHHAH, BABY!!!
I want one.
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#511026 - 03/24/04 05:47 AM
Re: Digidesign releases the ICON console
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Saint Johnny B
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So Dean, you're not gonna give up your Mackie d8b for that expensive boat are you?
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#511027 - 03/24/04 06:00 AM
Re: Digidesign releases the ICON console
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Imagine
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Johnny,
I already sold the d8b for the 1884/FE8 surface controllers, but man would I love to get my hands on an ICON!
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#511028 - 03/24/04 06:20 AM
Re: Digidesign releases the ICON console
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Saint Johnny B
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Yeah, looks pretty cool, maybe a bit pricey though. But since it's a digital box, we know what happens over time, don't we. Drop like a rock. Will this box take the new Burr-Brown et al 384k verters that will be coming down the pike soon? Aready have 'em. What's the verter situtation?
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#511029 - 03/24/04 09:52 AM
Re: Digidesign releases the ICON console
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aliengroover
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Wow! Purrtty! Hope it rocks and makes people happy. Peace
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#511030 - 03/24/04 12:29 PM
Re: Digidesign releases the ICON console
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ustah
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I think that this will change a lot of things!
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#511031 - 03/24/04 12:44 PM
Re: Digidesign releases the ICON console
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Aaron Carey
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what was all that crap in the other thread about how much of a wasted investment it was for studios to buy 50k and up analog consoles?
30 years from now, those 50k analog consoles will still work, just fine. Anyone who doesnt believe that this control surface has a MUCH MUCH MUCH shorter lifespan than the "boatanchor" analog consoles is sniffing glue. Take bets now, how many months after its release will it be obsolete and replaced by a newer Digi product? Of course, the fact that I am basing this guess on the past performance of digi is "simply habit"
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#511032 - 03/24/04 01:25 PM
Re: Digidesign releases the ICON console
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Lee Flier
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LOL Aaron.
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#511033 - 03/24/04 01:25 PM
Re: Digidesign releases the ICON console
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Robocop
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wow, this is great.
mouse technology has really come along way.
i have only one question, is it wireless?
that's the deal breaker for me.
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#511034 - 03/24/04 01:31 PM
Re: Digidesign releases the ICON console
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Nika
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Just for clarification, "ICON" is the name that Digidesign is ascribing to the complete, integrated system, including console, pres, converters, computer, HD hardware, etc.
The name of the desk itself is called "D-Control." The pricing of $60k for the main console is indeed correct. It includes the center section and 16 channels worth of faders. Additional fader sets are available in 16 channel increments for, I believe, $30k each? The system is expandable up to umpteen faders - I seem to recall 80?
Cheers! Nika.
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#511035 - 03/24/04 02:06 PM
Re: Digidesign releases the ICON console
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Aaron Carey
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this thing looks nifty-difty. If it could be somehow future proofed( as much as this is possible, I dont expect that ANYONE into this stuff would say beyond five years or so) so that at least it will last 3 years or so of upgrades, it would be cool. If it had the ability to control other software that would be really cool too.If all it can do is control PT, then all I can say is "paris anyone?"
Are those surround panners on every channel? Unreal! This is one of those things where clients would walk in and just expect to pay more money and not argue about it.
I do have some questions on whether just like every other software company, any of the designers actually USE this stuff. I mean, they show a pic of a single monitor, single, and not so big. But for years they say how we dont need a console, that visual representation is where its at, and then boom here comes a console, you dont need to worry about looking.
odd, but predictable
Please tell me this thing will have a driver model available to SDK so that it could be used for other apps
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#511036 - 03/24/04 02:20 PM
Re: Digidesign releases the ICON console
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Henchman
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Originally posted by Aaron Carey: This is one of those things where clients would walk in and just expect to pay more money and not argue about it.
Those days are over. People don't give a crap about what you have. All they care about is who is cheaper. That's why PT's has become a standard. Because it's cheap. And now you can eb 'compatibkle" with every basemnt studio out there.
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#511037 - 03/24/04 03:36 PM
Re: Digidesign releases the ICON console
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Saint Johnny B
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Yeah, more screens like the new Mackie's or the Dlive5's. Don't tell me for that kind of dough you only get one screen? And that price betta come down some too. It's digital for chrissakes. Are you saying 16 channels for 60k?
And, I hope it's not an interfacing nightmare. Digi might have done a good job on this issue though. Who designed the thing? Team of people? What? Anyone play with the betas in real life? Tell is about it, please.
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#511038 - 03/24/04 04:11 PM
Re: Digidesign releases the ICON console
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ustah
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$60K only for 16 channels. or $90K for 32 ch.WOW [I thought this is the price for what they showed on picture including card and converter]I take my word back ,this thing is not going to change everything.!
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#511039 - 03/24/04 04:15 PM
Re: Digidesign releases the ICON console
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doug osborne
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There's certainly a market for large-format consoles and control surfaces - not huge (perhaps in the hundreds or low thousands worldwide), and not growing (but probably stable). It's the middle-class studio, which typically can't afford a top-o-the-line console anyway, which is going away. The project/home studio is booming, and Digi has already tried to address that with 002/control24/etc.
Remember, this isn't a digital console as we know it, it is more a controller for a ProTools system (I don't think they will sell many to people using Nuendo, or people recording to 24-track analog). The choice for these high-end facilities is between something like this, or an analog console with moving-fader automation that will sync to the time code (but only mutes and fades will be automated, as opposed to everything like the Icon.
Digi simply has to make this work (good luck), and hopefully designed this with the features that everyone needs, and proper ergonomic design. Rich Nevens from Euphonix is now in charge of selling consoles for Digi, and he has had good success with Euphonix's System 5 digital console, so that's a plus for Digi.
The fact that there is a tremendous installed base of analog consoles used for music recording (and engineers are happy with automation like Flying Faders), that business is generally down for studios and they can't charge anywhere near as much per hour as they did 15 years ago when they could justify the expense of an expensive new console, and that there will be many studio owners who don't understand or trust the Icon concept, will work against Digi.
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#511040 - 03/24/04 04:19 PM
Re: Digidesign releases the ICON console
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Loco
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Originally posted by ustah: I think that this will change a lot of things! Don't say I didn't warned you.... however, in a couple of years it may be in the same state as the OXFR3 is today... will it go DSD? It may be way too expensive, though.
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#511041 - 03/24/04 04:23 PM
Re: Digidesign releases the ICON console
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3D Audio
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Originally posted by Nika: Just for clarification, "ICON" is the name that Digidesign is ascribing to the complete, integrated system, including console, pres, converters, computer, HD hardware, etc.
The name of the desk itself is called "D-Control." The pricing of $60k for the main console is indeed correct. It includes the center section and 16 channels worth of faders. Additional fader sets are available in 16 channel increments for, I believe, $30k each? The system is expandable up to umpteen faders - I seem to recall 80?
I think there is some confusion. Maybe mine.
My understanding is that, for $60K, you get 16 faders on the controller. That $60K doesn't even get you Pro Tools, or ADC or DAC or preamps or Sync or a computer or anything else. I suspect the comments about the monitor are moot because I doubt it even includes that. Probably just the stand for the monitor of your choice.
Guys, it's a very advanced Pro Control (an oversimplification on my part, but to make a point). It's a controller, not a console or a computer. So add on the cost of the interfaces, the computer, the cards, the Sync I/O and the external preamps if you are wanting to use it as a console.
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#511042 - 03/24/04 05:02 PM
Re: Digidesign releases the ICON console
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Robocop
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i can't decide if i should get the d-cosole or apple jam pack.
will this "console" run garage band?
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#511043 - 03/24/04 06:45 PM
Re: Digidesign releases the ICON console
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Nika
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Lynn,
You are correct that the pricing of $60k (+ fader packs) is just for the D Control portion of a complete, integrated ICON system.
As for monitors, there are a couple ways to go. You can mount a pair of monitors inside the center desk or you can use the included, handy scissor arm that comes with it to mount a flat panel above the desk. If you mount the monitors in the desk they fit in the blank panel where you find the monitor swing-arm in the pictures.
Monitors are not included.
Nika.
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#511044 - 03/24/04 07:08 PM
Re: Digidesign releases the ICON console
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50Proof
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It looks like NASA's mission control. Is that a power crank near the monitor similar to one of those battery free radios?
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#511045 - 03/24/04 08:08 PM
Re: Digidesign releases the ICON console
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Aaron Carey
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"I suspect the comments about the monitor are moot because I doubt it even includes that"
not moot at all. The point is, they couldnt even seem to relay to the marketing team, how this thing will be used in real life
or
they thought it looked better in ads with the one monitor
either way, its the reason so much of this new stuff sucks.
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#511046 - 03/24/04 08:14 PM
Re: Digidesign releases the ICON console
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3D Audio
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Originally posted by Aaron Carey: they thought it looked better in ads with the one monitor. I guess you didn't see the picture on the cover of MIX with a 3 monitor console. Still I think the way to go is like Ted Curtis' studio where you have PT on a 6' wide projection screen in front of the console.
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#511047 - 03/24/04 08:45 PM
Re: Digidesign releases the ICON console
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popstar
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Originally posted by Aaron Carey: "I suspect the comments about the monitor are moot because I doubt it even includes that"
not moot at all. The point is, they couldnt even seem to relay to the marketing team, how this thing will be used in real life
or
they thought it looked better in ads with the one monitor
either way, its the reason so much of this new stuff sucks. Aaron,
I think that in most cases, people use two monitors so that they can see the Edit Window and the Mix Window simulaneously. Presumably, the desk itself takes the place of the Mix Window, so your real purpose of any monitor would most likely be for editing purposes (either of audio or automation).
I would prefer, like Lynn said, one big 60" plasma up in front of the desk anyway...
popstAR
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#511048 - 03/24/04 08:49 PM
Re: Digidesign releases the ICON console
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Aaron Carey
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the plasma option sounds good to me!
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#511049 - 03/24/04 08:57 PM
Re: Digidesign releases the ICON console
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Lee Flier
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Originally posted by 3D Audio: Still I think the way to go is like Ted Curtis' studio where you have PT on a 6' wide projection screen in front of the console. Well, to me a big point of having a console is so you can FEEL the mix and don't have to LOOK at it. I'd want the monitor to be as unobtrusive as possible personally. In fact, that's a big reason I don't have a computer based DAW in my studio at all, I don't wanna look at a monitor. To me, the monitor is useful when editing (which I don't do much of) and that's about it.
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