#1684143 - 03/04/06 07:09 PM
MIC - Latency???
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the_oiyzaS
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Registered: 02/12/06
Posts: 2
Loc: NJ
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I just bought I microphone that I plugged in the back of my computer into the 1/8'' mic slot. When I record there is like a 1/4 second delay when I play back. Is this because I'm not using an audiointerface? my computer might not be fast enough? the mic slot in the back of the comp might have high latency? what's the problem here, lol.
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#1684144 - 03/05/06 12:06 AM
Re: MIC - Latency???
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J.J. Blair
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Registered: 07/22/05
Posts: 326
Loc: Hollywood, CA
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What software are you using?
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#1684145 - 03/05/06 06:30 PM
Re: MIC - Latency???
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the_oiyzaS
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Registered: 02/12/06
Posts: 2
Loc: NJ
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KRISTAL...its free lol.
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#1684146 - 03/05/06 10:10 PM
Re: MIC - Latency???
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J.J. Blair
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Registered: 07/22/05
Posts: 326
Loc: Hollywood, CA
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The fact that you are experiencing latency has to do with severa1 things, probably: Most likely, the type of interface and the software. I've even seen ProTools LE experiences latency. I am not familiar with enough lower end DAWs to recommend a cheaper solution. Maybe somebody else can chime in?
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#1684147 - 03/07/06 06:22 PM
Re: MIC - Latency???
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DangerousDave86
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Registered: 12/28/05
Posts: 64
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I don't quite know what u mean by the 1/4 second delay. Do you mean between takes when multitracking? or something different? If the former, then this is simply because your sound card can't convert and send digital audio data to Kristal fast enough. Generaly you need audio-capture hardware that utilises low-latency audio drivers for Windows, this will decrease the delay so that you cannot tell when simply adding another track.. Also, there is latency on music coming out of the PC too, if your playing along to a previous track, your doubling the latency between the software and you.
Software -> Latency (sound card/drivers) -> Hardware (speakers) Hardware (mic) -> Latency (sound card/drivers) -> Software
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#1684148 - 03/07/06 06:29 PM
Re: MIC - Latency???
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DangerousDave86
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Registered: 12/28/05
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Originally posted by DangerousDave86: I don't quite know what u mean by the 1/4 second delay. Do you mean between takes when multitracking? or something different? If the former, then this is simply because your sound card can't convert and send digital audio data to Kristal fast enough. Generaly you need audio-capture hardware that utilises low-latency audio drivers for Windows, this will decrease the delay so that you cannot tell when simply adding another track.. Also, there is latency on music coming out of the PC too, if your playing along to a previous track, your doubling the latency between the software and you.
Software -> Latency (sound card/drivers) -> Hardware (speakers) Hardware (mic) -> Latency (sound card/drivers) -> Software Edit: A cheap solution would be an M-Audio Audiophile, or even a 'gaming' soundcard, but most would say the gaming stuff is not really a solution (still a step up from onboard audio)
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#1684149 - 04/05/06 05:25 PM
Re: MIC - Latency???
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yidneth
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Registered: 01/26/04
Posts: 73
Loc: Canary Islands
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I have problems of latency too, and most is because of the drivers in the soundcard, if i set them to have less latency i really cannot monitor with real time inserts, and it's very annoying, thus I have another mic to monitor myself that I'm recording that I hear without the latency, and thus i'm able to sing confortably even if there is a lag that i have correct entirely in what i've played or sung
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#1684150 - 04/07/06 07:23 AM
Re: MIC - Latency???
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Bill@Welcome Home Studios
MP Hall of Fame Member
Registered: 08/23/03
Posts: 7294
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Guys, it has nothing to do with the mic or the sound card itself.
Nothing moves in a computer unless the clock ticks. Period. Every time you introduce another process for the signal to flow through, you increase the number of ticks it takes to get the sound through the machine.
Now, you can use sound cards that are optimised for low latency usage, and you can use sound cards that route the signal directly back out at the same time that it sends the signal into the computer for recording. But the simple answer is to monitor through a console (if you do not have one of these Zero Latency Monitoring cards).
What does this mean? It means that you cannot run your signal through your application and 42 reverbs, compressors, and other efx without encountering the delay associated with the amount of time that it takes the signal to flow through all of that junk, one tick at a time. Period.
You can often lessen the amount of time required for the signal to get through the machine by lowering the buffers... but that will limit your ability to run multiple tracks and efx. You have to experiment to find what works for you. Low buffers could leave you with crackling and stuttering audio, where high buffers will increase the latency. Finding the right buffer size for the way that you need to work? You just have to try it.
Bill
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#1684151 - 04/08/06 10:10 AM
Re: MIC - Latency???
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DangerousDave86
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Registered: 12/28/05
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There aren't (user visible) buffers on low end PC sound cards/chipsets. This is where the_oiyzaS's problem lies I believe. (And why I suggested a cheap ASIO enabled solution)
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