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So, who's creating patches in Omnisphere 2?


johnchop

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I've put GAS aside for the moment and am really digging into programming a few of my favorite virtual instruments. This week it's Omnisphere (1), and I'm having a blast. Just taking a single layer of a Virus soundsource, adjusting the sample start for faster attack and the timbre to bring out higher harmonics, and then applying unison--all very simple tweaks--and this MASSIVE sound comes out the other end.

 

For folks rolling their own patches, are you finding that Omnisphere 2's new synthesis options--notably the new filters and modeled waveforms--make it a "must have" upgrade?

 

I'm also wondering if the synth engine has seen any tweaks, like improved anti-aliasing. Synth sounds in the upper registers do tend to suffer from this, or seem to, especially compared to the squeaky-clean sonics I get out of Audjoo Helix.

 

Anyway, thanks for your thoughts.

-John

I make software noises.
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